Files
LogWhispererAI/.opencode/skills/ui-ux-design-user-experience/references/4-interaction-design.md
Luca Sacchi Ricciardi aa489c7eb8 docs: add comprehensive frontend landing page plan and download design skills
Add detailed landing page development plan in docs/frontend_landing_plan.md:
- Complete landing page structure (Hero, Problem/Solution, Features, Demo, CTA)
- Design guidelines from downloaded skills (typography, color, motion, composition)
- Security considerations (XSS prevention, input sanitization, CSP)
- Performance targets (LCP <2.5s, bundle <150KB, Lighthouse >90)
- Responsiveness and accessibility requirements (WCAG 2.1 AA)
- Success KPIs and monitoring setup
- 3-week development timeline with daily tasks
- Definition of Done checklist

Download 10+ frontend/UI/UX skills via universal-skills-manager:
- frontend-ui-ux: UI/UX design without mockups
- frontend-design-guidelines: Production-grade interface guidelines
- frontend-developer: React best practices (40+ rules)
- frontend-engineer: Next.js 14 App Router patterns
- ui-ux-master: Comprehensive design systems and accessibility
- ui-ux-systems-designer: Information architecture and interaction
- ui-ux-design-user-experience: Platform-specific guidelines
- Plus additional reference materials and validation scripts

Configure universal-skills MCP with SkillsMP API key for curated skill access.

Safety first: All skills validated before installation, no project code modified.

Refs: Universal Skills Manager (github:jacob-bd/universal-skills-manager)
Next: Begin Sprint 3 landing page development
2026-04-03 13:13:59 +02:00

2.0 KiB

User Flows

Creating User Flows:

  1. Identify the task or goal
  2. Map entry points
  3. Document each step and decision
  4. Include success and error paths
  5. Identify drop-off points

Standard Symbols:

  • Rectangles: Screens/pages
  • Diamonds: Decision points
  • Arrows: Flow direction
  • Ovals: Start/end points
  • Parallelograms: User input

Wireframing

Fidelity Levels:

  • Low-Fidelity: Sketches, basic shapes, placeholder content
  • Mid-Fidelity: Grayscale, real content, basic interactions
  • High-Fidelity: Near-final design, realistic data

Essential Elements:

  • Layout structure and grid
  • Content placement and hierarchy
  • Navigation elements
  • Interactive components
  • Annotations for developers

Tools: Figma, Sketch, Balsamiq, Whimsical

Prototyping

Fidelity Levels:

  • Paper Prototypes: Quick sketches for early testing
  • Clickable Wireframes: Basic interactive flows
  • High-Fidelity Prototypes: Near-production interactivity

Uses:

  • Concept validation
  • Usability testing
  • Stakeholder presentations
  • Developer communication

Tools: Figma, Principle, ProtoPie, Framer, InVision

Micro-interactions

Components:

  1. Trigger: User action or system condition that initiates
  2. Rules: What happens when triggered
  3. Feedback: Visual, audio, or haptic response
  4. Loops and Modes: How interaction changes over time

Examples:

  • Like button animation
  • Pull-to-refresh indicator
  • Password strength meter
  • Toggle switch animation
  • Form field validation feedback

Animations and Transitions

Principles:

  • Easing: Natural acceleration/deceleration (ease-in-out preferred)
  • Duration: 200-500ms for most UI animations
  • Choreography: Coordinated element movement
  • Purpose: Always serve functional or emotional purpose

Types:

  • Page transitions, loading animations
  • Hover states, focus indicators
  • Reveal animations, progress indicators
  • Celebratory animations (confetti, success)

Tools: After Effects, Principle, Lottie, CSS animations