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Luca Sacchi Ricciardi aa489c7eb8 docs: add comprehensive frontend landing page plan and download design skills
Add detailed landing page development plan in docs/frontend_landing_plan.md:
- Complete landing page structure (Hero, Problem/Solution, Features, Demo, CTA)
- Design guidelines from downloaded skills (typography, color, motion, composition)
- Security considerations (XSS prevention, input sanitization, CSP)
- Performance targets (LCP <2.5s, bundle <150KB, Lighthouse >90)
- Responsiveness and accessibility requirements (WCAG 2.1 AA)
- Success KPIs and monitoring setup
- 3-week development timeline with daily tasks
- Definition of Done checklist

Download 10+ frontend/UI/UX skills via universal-skills-manager:
- frontend-ui-ux: UI/UX design without mockups
- frontend-design-guidelines: Production-grade interface guidelines
- frontend-developer: React best practices (40+ rules)
- frontend-engineer: Next.js 14 App Router patterns
- ui-ux-master: Comprehensive design systems and accessibility
- ui-ux-systems-designer: Information architecture and interaction
- ui-ux-design-user-experience: Platform-specific guidelines
- Plus additional reference materials and validation scripts

Configure universal-skills MCP with SkillsMP API key for curated skill access.

Safety first: All skills validated before installation, no project code modified.

Refs: Universal Skills Manager (github:jacob-bd/universal-skills-manager)
Next: Begin Sprint 3 landing page development
2026-04-03 13:13:59 +02:00

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Apple Platforms - Complete Guide

Comprehensive guide for all Apple platforms: iOS, iPadOS, macOS, watchOS, tvOS, and visionOS.

Table of Contents

  1. Core Design Principles
  2. Platform Comparison
  3. Typography & SF Symbols
  4. Color & Dark Mode
  5. Layout Systems
  6. Platform-Specific Deep Dives

1. Core Design Principles

Clarity

Definition: Content and functionality are obvious at every size

Implementation:

  • Text legible at all Dynamic Type sizes
  • Icons precise and immediately recognizable
  • UI elements have clear affordances
  • Adornments are subtle, never distracting

Deference

Definition: UI defers to content, never competing with it

Implementation:

  • Content fills the screen
  • Translucency hints at more content below
  • Minimal bezels, gradients, shadows
  • Controls appear only when needed

Depth

Definition: Visual layers and motion convey hierarchy

Implementation:

  • Layered UI with elevation
  • Smooth, realistic motion
  • Touch interactions feel natural
  • Spatial awareness in 3D (visionOS)

2. Platform Comparison

Platform Screen Input Font Key Pattern
iOS 4-7" Touch SF Pro Tab Bar Navigation
iPadOS 10-13" Touch + Pencil SF Pro Split View + Sidebar
macOS 13-32" Mouse + Keyboard SF Pro Windows + Menu Bar
watchOS 1-2" Digital Crown + Touch SF Compact Vertical Scroll
tvOS TV Siri Remote SF Pro Display Focus-Driven Grid
visionOS Spatial Eyes + Hands SF Pro 3D Windows

When to Use Each Platform

iOS: Mobile apps, on-the-go tasks, touch-first interactions iPadOS: Creative tools, productivity, larger touch interfaces macOS: Professional tools, complex workflows, precision tasks watchOS: Glanceable info, quick actions, health tracking tvOS: Entertainment, casual browsing, living room visionOS: Spatial computing, immersive experiences, 3D content


3. Typography & SF Symbols

San Francisco Font Family

SF Pro: iOS, macOS, tvOS, visionOS

  • Optimized for readability at all sizes
  • Variable font weights (Ultralight to Black)
  • Automatic optical sizing

SF Compact: watchOS

  • Rounded, friendly appearance
  • Optimized for small screens
  • Slightly wider for legibility

SF Mono: Code and tabular data (all platforms)

  • Fixed-width characters
  • Clear distinction between similar characters (0/O, 1/l)

SF Arabic, SF Hebrew: Localized scripts

Dynamic Type

Text Styles (iOS/macOS):

Large Title - 34pt (iOS), 26pt (macOS)
Title 1     - 28pt (iOS), 22pt (macOS)
Title 2     - 22pt (iOS), 17pt (macOS)
Title 3     - 20pt (iOS), 15pt (macOS)
Headline    - 17pt (iOS), 13pt (macOS) bold
Body        - 17pt (iOS), 13pt (macOS)
Callout     - 16pt (iOS), 12pt (macOS)
Subheadline - 15pt (iOS), 11pt (macOS)
Footnote    - 13pt (iOS), 10pt (macOS)
Caption 1   - 12pt (iOS), 10pt (macOS)
Caption 2   - 11pt (iOS), 10pt (macOS)

Accessibility Sizes:

  • Standard: -3 to +7 (12 sizes)
  • Accessibility: AX1 to AX5 (5 additional sizes)
  • Always test at largest sizes

SF Symbols

6,000+ icons designed by Apple:

  • Match text weight automatically
  • Variable color rendering modes
  • Multicolor, hierarchical, palette, monochrome

Usage (SwiftUI):

Image(systemName: "star.fill")
Image(systemName: "heart.circle.fill")
  .symbolRenderingMode(.multicolor)

Best Practices:

  • Match symbol weight to text weight
  • Use filled variants for selected states
  • Leverage multicolor for semantic meaning
  • Custom symbols follow SF design

4. Color & Dark Mode

System Colors (Semantic)

Labels (Text):

  • label - Primary text
  • secondaryLabel - Secondary text
  • tertiaryLabel - Tertiary text/disabled
  • quaternaryLabel - Watermarks

Fills (Backgrounds):

  • systemFill - Thin fill
  • secondarySystemFill - Medium fill
  • tertiarySystemFill - Thick fill
  • quaternarySystemFill - Thickest fill

Backgrounds:

  • systemBackground - Main background
  • secondarySystemBackground - Grouped content
  • tertiarySystemBackground - Grouped in grouped

Grouped Backgrounds:

  • systemGroupedBackground
  • secondarySystemGroupedBackground
  • tertiarySystemGroupedBackground

Accent Colors

System Accent:

  • Blue (default)
  • User can change in Settings (iOS 14+)
  • Use for interactive elements

Custom Accent:

  • Define in Asset Catalog
  • Adapts to light/dark automatically
  • Use for brand identity

Dark Mode Strategy

Elevation, Not Brightness:

Base:       oklch(0.145 0 0)   (darkest)
Elevated:   oklch(0.205 0 0)   (slightly lighter)
Elevated 2: oklch(0.255 0 0)   (more elevated)

Avoid Pure Black:

  • Use dark gray instead (#1C1C1E, not #000000)
  • Provides subtle elevation
  • Reduces eye strain on OLED

Test Both Modes:

  • Design in both simultaneously
  • Use semantic colors when possible
  • Provide light/dark variants for images

5. Layout Systems

Safe Areas

iOS Safe Areas:

  • Top: Status bar (44-59pt), notch, Dynamic Island
  • Bottom: Home indicator (34pt)
  • Leading/Trailing: 0pt (full bleed) to 20pt (margins)

SwiftUI:

.safeAreaInset(edge: .bottom) { /* toolbar */ }
.ignoresSafeArea() // when appropriate

UIKit:

view.safeAreaLayoutGuide
view.safeAreaInsets

Size Classes

iOS/iPadOS:

  • Compact Width: iPhone portrait, iPhone landscape (smaller)
  • Regular Width: iPad, iPhone landscape (larger models)
  • Compact Height: iPhone landscape
  • Regular Height: iPhone portrait, iPad

Adaptive Strategy:

  • Compact → Single column, stack vertically
  • Regular → Multi-column, sidebars, split views

SwiftUI:

@Environment(\.horizontalSizeClass) var horizontal
@Environment(\.verticalSizeClass) var vertical

Margins & Spacing

Standard Margins:

  • iPhone: 16-20pt
  • iPad: 20-24pt
  • Mac: 20pt

Component Spacing:

  • Tight: 4-8pt (related items)
  • Standard: 12-16pt (grouped items)
  • Loose: 20-32pt (sections)

Grid System:

  • Base: 8pt grid
  • Touch targets: 44×44pt minimum (iOS)
  • macOS controls: 20pt height typical

6. Platform-Specific Deep Dives

iOS/iPadOS Patterns

See apple-ios.md for:

  • Navigation patterns (Tab Bar, Navigation Bar, Sidebar)
  • Lists, grids, and cards
  • Forms and input
  • Modality (sheets, alerts, popovers)
  • Gestures and haptics
  • Widgets and Live Activities

macOS Patterns

See apple-macos.md for:

  • Windows and window management
  • Sidebars and split views
  • Toolbars and menu bar
  • Keyboard shortcuts
  • Drag and drop
  • Preferences and settings

watchOS Patterns

See apple-watchos.md for:

  • Glanceable design
  • Digital Crown interaction
  • Always-On Display
  • Complications
  • Notifications

Accessibility Across Platforms

VoiceOver (All Platforms)

  • Descriptive labels for all interactive elements
  • Logical focus order (top → bottom, left → right)
  • Group related elements
  • Announce dynamic changes

Dynamic Type (iOS/macOS)

  • Support all text sizes (-3 to AX5)
  • Test at largest accessibility sizes
  • Allow multi-line labels
  • Scale layouts appropriately

Keyboard Access (macOS/iPadOS)

  • Full Keyboard Access in System Settings
  • Tab order logical
  • All actions keyboard-accessible
  • Visible focus indicators

Reduce Motion (All Platforms)

  • Provide crossfade alternative to slides
  • Check UIAccessibility.isReduceMotionEnabled
  • Essential animations only
  • No auto-playing videos

Color & Contrast

  • WCAG AA minimum (4.5:1 normal, 3:1 large)
  • Test with grayscale
  • Test with color blindness simulators
  • Increase Contrast mode support

Platform Integration Features

iOS Features

  • Widgets: Home Screen, Lock Screen, StandBy
  • Live Activities: Dynamic Island, Lock Screen updates
  • App Clips: Lightweight 10MB experiences
  • Shortcuts: Siri Shortcuts, App Intents
  • Handoff: Continue across devices
  • SharePlay: Shared experiences

macOS Features

  • Menu Bar: Global app menus
  • Dock: App launcher with badges
  • Finder Extensions: Custom sidebar items, actions
  • Quick Look: Preview files with Space
  • Spotlight: ⌘Space universal search
  • Continuity: Handoff, Universal Clipboard, AirDrop

watchOS Features

  • Complications: Watch face widgets
  • Always-On Display: Simplified UI when down
  • Workout APIs: Health and fitness integration
  • Notifications: Short Look, Long Look

tvOS Features

  • Top Shelf: Featured content on home screen
  • Focus Engine: Automatic focus management
  • Siri Integration: Voice control
  • Game Controllers: Extended gamepad support

visionOS Features

  • Spatial Windows: Float in 3D space
  • Volumes: 3D content containers
  • Immersion Dial: Environment blend control
  • Spatial Audio: 3D positional audio
  • Eye Tracking: Gaze-based targeting

Cross-Platform Development

Advantages:

  • Write once, deploy to all Apple platforms
  • Automatic adaptations (size classes, input methods)
  • Modern declarative syntax
  • State management built-in

Best For:

  • New projects
  • Apps targeting iOS 14+
  • Rapid prototyping
  • Cross-platform apps

UIKit (iOS) / AppKit (macOS)

When to use:

  • Fine-grained control needed
  • Supporting older OS versions (< iOS 13)
  • Complex custom UI
  • Performance-critical apps

Platform-Specific Considerations

  • Test on each platform's real devices
  • Respect each platform's conventions
  • Adapt navigation patterns appropriately
  • Use platform-specific features when beneficial

Design Resources

Official:

Tools:

  • Sketch, Figma, Adobe XD (design)
  • SF Pro font download (Apple)
  • Color Contrast Analyzer
  • Accessibility Inspector (Xcode)

Learning:

  • WWDC Design sessions
  • Apple Developer Forums
  • Human Interface Guidelines documentation

For platform-specific patterns, see apple-ios.md, apple-macos.md, and apple-watchos.md